The Ancient Claw



The Legend of the Ancient Claw says that Direcan, chooses his knights based on their stealth and fighting ability. And only the ones who make it through the Tiger's den (which contains anywhere from a dozen to hundreds of tigers on any day) and take a claw can become a knight.

The_Ancient_Claw.jpguctions:
Instructions are simple.

1. Get to the throne room with a claw. It is not a race if you come with more than one person.

2. Do not harm any creature on the mountain unless it is essential to your survival.

3. Absolutely no killing or injuring a tiger, if you find yourself in battle with one, run.

4. Bring me an Ancient Claw. The claws are located in the tiger's den, and they are a very crucial key in everything. REMEMBER RULE 3.

You must make it to the peak of the Mountain of Sanctuary (no easy task as the mountain is several thousand feet) without killing a tiger and following all rules.

The Claw's abilities
The fossilized claw has a special ability, not only does it regrow from what seems like a statue of a tiger (actually a perfectly preserved fossil, everything down to the fur), but also the inside of it turns to a type of poisonous liquid, that instantly turns the drinker to ash (Flash fire, that takes less than a second) and seals the ash where the liquid once was, should it be opened again, the drinker will reappear, unchanged and unaged from the day they drank the poison. It also gives the drinker a limited communication with tigers and also they aren't attacked by them anymore

Use
Direcan has only had to release knights a few in all of his time ruling the Burning Plains. Mostly they were used to either train the town guard, patrol the border during war time, or were used to fight whoever was the enemy of Direcan.

Because of its small need in the past, Direcan has quite a large and powerful army. Sinnce they have been used so few times (the drinker cannot return to the claw after being released.) His numbers are close to seven battalions.