Vold'marr Wastes

The Vold'marr Wastes are mishapen land of rock and mountain, home to Brisinda, goddess of death. It it located just between the Mad Lands and Authein.

History:
The Vold'marr Wastes were once bountiful, rolling plains with an abundance of plant life and wild animals. All was calm and peaceful, that is until the goddess Brisindur came into being. Vold'marr was to be her land to claim and with her presence, the land warped. The ground became uneven, jagged and rocky. Mountains and hills burst through from nowhere. Animals were mutated by her aura into terrible beasts. This transformation from plains to wasteland is known as the Sundering of Vold'marr.

Geography:
The ground is terribly uneven in many places and cliff edges come to sporadic stops where the ground has been split. Although most of the land is rock, there is some vegetation to still be found, particularly random outcrops of trees and scattered patches of grass. Mountains dot the horizon and pillars of spiked rock jut out of the ground like needles. The temperature is vastly uneven, it may be chilling to the bone over one ridge and scorching hot just a few feet away. The land is a treacherous one and venturing alone is tanamount to suicide. To make matters worse, the Wastes continuously shift form each year, further mutating it from its original splendor. If one were to observe a particular location one year and come back the next, it may not look familiar in the slightest.

Population:
What population? Surely the dead don't count? The Vold'marr Wastes are home to no living man, but the dead can be spotted frequently about its landscape. These restless souls belong to those who have passed on, but have not gone to the afterlife, either as temporary punishment or due to an inability to leave the earthly world they once knew.

The Blasted Citadel:
Brisinda makes her home in the cener of the Vold'marr Wastes, where the shifting energies that warp the land are at their strongest. She resides in the Blasted Citadel, an unnatural palace of warped stone. Arcane engeries ebb and flow around the structure, altering the land around it on a daily basis. Here Brisinda sits atop her throne and welcomes the dead as they pass through the throne room into the afterlife.