The Great Desert

The largest sand landmass on the continent of Minonas, and domain of Prethagmi, Lord of the Dunes.



History
A small desert once blotched the surface of the continent of Minonas, and managed to keep itself through bitter sandstorms and scorching heat. Travellers avoided it, and no-one acknowledged it to a great deal. Except for one, Prethagmi, who saw the beauty and primal scorn that the barren wastes held. Ever since, it has only grown in size and ferociousness, forcing even the hardest of men to the brink of death, only to then reward them with the knowledge of how to survive such a hostile terrain.

Politics
The Lord of the Dunes Prethagmi himself governs the desert to an extent, in that the mortals he occasionally meets with carry out his will to their last breath, and generally what he says, goes.

The Nomads
Various groups of settlers have moved into the desert to call it home, few survive for long. Those that do however seem to be only the hardiest, and diverge into tribes that war with eachother constantly. Despite all worshipping Prethmagi, that is the most an two groups have in common, and the act of unifying them seems daunting, if not impossible.

Location
A large desert that spans much of the central land of Roa, however it's size in parts is greater then others, aking it's territory sporadic and uneven.

Topography
The Great Desert holds a few secrets, including the occasional ruin dotting the landscape. However, most of these are just remnants of lands and nations converted to supply space for the desert, and little to no actual building have been erected on the sand in the conventional sense, making settlements and communities move regularly. This lack of landmarks makes traversing the desert hazardrous, as one's senses often become mulled by the heat and becoming lost is as expected as any other event.

Climate
Blazing beams of sun keep the sands heated and have such intensity to remov e the remains of the deceased less then a day after death, leaving nothing but bleached bone in the stead of a corpse.

Economy
You Keep What You Kill The way of most throughout the desert is the system that the strong take what they must and gain power through way of physical and mental power. Money and currency is meaningless in this system, and as such merchants avoid the desert more so then any other sort of traveller.

Population
The population barely caps a million, with the birth rate only just rising above the death rate. However, al who rise to maturity within the desert are usually exercised in the arts of survival, and such are hard to dispatch of, leading to a peculiar amount of elderly in tribes and groups.

Language
Most speak the common language of the desert, which revolves around both verbal and physical gestures. However, many speak the languages of neighboring countries also due to neccesity.

Religion
Nearly all the inhabitants of the desert worship Prethagmi, although some of the more outer communities worship Lesherac.

Health
Food is surprisingly plentiful, as the land just outside of the desert is lush and fertile, and hunting parties bring back meat regularly to their tribe. Although due to war and conflict, starvation can occur occasionally, killing off survivors of weak groups.

Education
Only exists in the more intellectual communities, and doesn't seem to occur in the more barbaric hordes.

The Barbarians
<p style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline; color: rgb(58, 58, 58); font-family: Helvetica, Arial, sans-serif; font-size: 13px; line-height: 23px;">Raging warriors intent on the death of all their opponents, what they lack in finese they make up for with brute strength and determination.

<h4 style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline; color: rgb(58, 58, 58); font-family: Helvetica, Arial, sans-serif; font-size: 13px; line-height: 23px;">Notable Barbarians:

<li style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline; color: rgb(58, 58, 58); font-family: Helvetica, Arial, sans-serif; font-size: 13px; line-height: 23px;">Abdul</li>

<h3 style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline; color: rgb(58, 58, 58); font-family: Helvetica, Arial, sans-serif; font-size: 13px; line-height: 23px;">The Pilgrims <p style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline; color: rgb(58, 58, 58); font-family: Helvetica, Arial, sans-serif; font-size: 13px; line-height: 23px;">Intellectual sorts who think rather then fight. Despite this, they often go unnoticed by the more violent inhabitants of the desert, as killing a pilgrim is said to be very taboo, and the access to technology they possess means they often bestow gifts upon those who show respect towards them. Most are indeed migrants from the city of Great Anthensar, who's romanticised opinion of the desert almost makes it look appealing.

<h4 style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline; color: rgb(58, 58, 58); font-family: Helvetica, Arial, sans-serif; font-size: 13px; line-height: 23px;">Notable Pilgrims:
 * Zed

<h3 style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline; color: rgb(58, 58, 58); font-family: Helvetica, Arial, sans-serif; font-size: 13px; line-height: 23px;">Marauders

<p style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline; color: rgb(58, 58, 58); font-family: Helvetica, Arial, sans-serif; font-size: 13px; line-height: 23px;">A combination of vicious technology taken or given by the Pilgrims, and ruthless cunning, they can raze villages to dirt in a matter of hours with their hit and run tactics and brutal manner. One of the few groups in the desert that values currency, for trade outside of the dunes and other peoples, especially the land of Magnum Opus who's inventions have given them and edge of all the other desert farers.

<h2 style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline; color: rgb(58, 58, 58); font-family: Helvetica, Arial, sans-serif; font-size: 13px; line-height: 23px;">Wildlife

<p style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline; color: rgb(58, 58, 58); font-family: Helvetica, Arial, sans-serif; font-size: 13px; line-height: 23px;">Many animals make their homes in the desert, from simple insects and small mammals, to camels,wild horses and Hyynadons. None apart from the latter provide much of a threat, and horses and camels have even been domesticated for use by humans.

Role in the RP
<p style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline; color: rgb(58, 58, 58); font-family: Helvetica, Arial, sans-serif; font-size: 13px; line-height: 23px;">So far the desert has expanded slightly into Vae'ra's domain, And only Abdul's exploits on the Great Desert/Mad Lands have revelaed the presence of natives. A large attack from The Forlorn Woods on the east and a gathering of representatives of all the desert's inhabitants outside Prethagmi's lair have suggested the prelude to war.